
3D Terrain Generator
Procedural 3D terrain generation with Perlin noise, Diamond-Square, and other algorithms.
Created by IceCreamYou
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How to Use
This tool generates and displays procedural 3D terrain landscapes that you can explore and analyze. **Movement Controls:** • W/A/S/D - Move forward/left/back/right • R/F - Move up/down • Mouse - Look around • Q - Freeze movement **Generating Terrain:** • Use the control panel (appears automatically) to adjust terrain parameters • Change generation methods like Diamond-Square, Perlin noise, or fault lines • Modify height, frequency, and other settings • Terrain updates automatically as you change parameters **Features:** • Click "Analyze" button to view detailed terrain statistics and elevation data • A heightmap preview appears in the upper-left corner showing the terrain from above • Experiment with different algorithms to create mountains, valleys, plains, or abstract landscapes • Each generation method produces different terrain characteristics **Tips:** • Try different "heightmap" algorithms for varied terrain styles • Adjust "frequency" for terrain detail density • Modify "maxHeight" and "minHeight" for elevation range • Use the analytics panel to understand your terrain's mathematical properties The tool is designed for experimentation - try different combinations of settings to create unique procedural landscapes.