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You are a small, determined comet on a fixed orbit through a busy little solar system. Hold to burn, release to coast — that is the whole game, and it is plenty. Planets, moons, and asteroid trams cross your path at four glowing intersections, and one bump ends the run. Graze past a crosser for near-miss bonuses, chain them for multipliers, and ride the blaze at top speed when your nerve holds. Every lap tightens the traffic. Endless score-chasing with unlockable comet palettes, plus a seeded Daily Crossing where everyone threads the same sky, with a shared leaderboard and streaks.

Navigate a treacherous digital abyss in this high-speed 3D endless runner with neon aesthetics and AI pilot guidance. Dodge obstacles and survive as long as possible in the void.

Be the grumpy old dragon. Word's got out about your hoard, and now they come — knights, scouts, clerics, cloaked sneaks, gold-thieving pack-mules, enraging zealots, shield-bearing bulwarks, banner-waving heralds, leaping vaulters, burrowing tunnellers, the occasional Hero of Legend — delving toward your gold. You can't be bothered to actually fight anyone (so messy), so you arrange the lair against them instead: a slick step here, a fog-venting geode there, a lullaby chime to nap the stubborn knight, a cinderjet that keeps them burning after they pass, a spike-shelf to snap up under a sprinter, a rockfall to pen the whole party. Hold seven winding tunnels — some folding back on themselves so a single trap bites twice — each with its own path, its own delvers, and a new tool to earn. Waves now arrive in surges with a lull between, so drop a fresh trap mid-fight before the heavy push lands. Then dive into the endless Deep Delve. A daily Raid + a leaderboard of the realm's grumpiest dragons.
by Archvile

One current moves both otters. Swipe to send a current across a moonlit pond — Maple and Pebble both drift until something stops them, so every move plays out twice. Park one otter against a mossy rock to steer the other alone, then bring them back together on their side-by-side lily beds so they can hold paws while they sleep. 50 handcrafted ponds across 5 chapters, a shared Daily Pond with streaks and a move-count leaderboard, an endless Open Water mode, and a 3-star par system with unlimited undo.

Learn to use a game controller in the calmest way possible. Glide a sea turtle around an endless coral reef with the twin sticks — the left stick swims, the right stick turns the camera — and collect glowing shells. No timer, no way to lose; just gentle exploration built for toddlers and brand-new gamers. A game controller is required.
by dadapps

Learn how Git really works — visually. Build real Git commands by tapping (no typing) and watch a live commit graph branch, merge, and rebase in real time. A guided 17-lesson curriculum takes you from your first commit to untangling diverged branches, plus Practice, Sandbox, and a Daily puzzle.
by Mercutio
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