
About Voidcall
You start with a handful of units and a fog-covered map. From there, it's a race to capture resource nodes, build your forces, and push the enemy off the board before they do the same to you. Voidcall is a strategy game that strips real-time tactics down to their essentials — movement, positioning, and resource control — with no fluff in the way.
What makes it quietly remarkable is the constraint behind it: the entire game runs in roughly 13 kilobytes of JavaScript and WebGL. That's smaller than most images on a webpage, yet it delivers a complete RTS loop with smooth rendering and responsive unit control. If you enjoy this kind of technical craft, HexGL Racing is another WebGL-powered title worth a look.
Voidcall plays entirely in the browser with mouse controls, so no installation or account is needed — it loads in seconds and runs well on a laptop or desktop with a dedicated mouse.
How to use
• Click to start the game • Use WASD or arrow keys to move the camera around the map • Click to select units, buildings, or empty ground • Right-click to command selected units to move or attack targets • Build harvesters to collect resources from wells (blue structures) • Construct different unit types: grunts for combat, techs for repairs, medics for healing • Build turrets to defend key positions • Your goal is to survive waves of enemies and protect your base • Resources automatically accumulate - spend them on new units and defenses • Units will automatically engage nearby enemies when not given orders • Plan defensive positions and manage your economy to outlast increasingly difficult enemy waves • The minimap shows overall battlefield status and enemy positions
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