
Flying Tower
A turn-based roguelike dungeon crawler where you navigate through procedurally generated levels, collect runes, and battle enemies to reach the exit.
About Flying Tower
Each move matters. Flying Tower drops you into a procedurally generated dungeon where you navigate floor by floor, collecting runes and picking fights with enemies — all on a grid where turns are your most precious resource. Miss a step and you'll pay for it. Spend your runes wisely and you might just reach the exit.
Because the levels are generated fresh each run, no two climbs play out the same way. You'll need to weigh risk constantly: push deeper for better loot, or cut straight to the stairs before something corners you? That tension is the whole game, and it holds up across dozens of runs. If you enjoy turn-based strategy games, this scratches that itch cleanly.
Controls are keyboard-based and entirely mouse-free, so it plays best on a laptop or desktop. A single run takes roughly five to fifteen minutes depending on how far you get — short enough for a break, deep enough to lose track of time.
How to use
• Move your character (@) using the Arrow Keys through the dungeon • Press "." (period) to wait/skip a turn • Avoid or fight Sentinels (s) - these are enemies that will attack you • Collect Runes marked as f, w, i, or e - these likely provide benefits or are needed for progression • Reach the Exit (^) to complete the current level and advance • The game is turn-based, meaning enemies move after each of your actions • Plan your moves carefully as both you and enemies take turns moving and acting • Look for tactical opportunities to avoid enemies or use collected runes strategically Your goal is to navigate through dungeon levels, collect useful runes, survive enemy encounters, and reach each level's exit to progress further in the tower.
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